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 currently reading: best freeware platformers 2008 << Prev | Next >> 15. The Power The Power is a freeware 2D platformer where your character begins with limited health and no special abilities, but will quickly gain suit and weapon upgrades over the course of his adventure. There are five different areas to explore, multiple boss encounters and two endings to discover.
"The inspiration for The Power is obviously Metroid. You have the missiles and missile upgrades (missiles and super missiles in Metroid), then you have the first suit upgrade that allows for surviving on extreme conditions (Varia Suit) and a second one that allows normal movement underwater (Gravity Suit). There is also a ship sitting there as the game starts and some other things.
The Power is my biggest project so far, has received the most attention and overall positive reviews. I stuck with simplicity throughout the project, from the programming to the graphics - everything is very basic. The platform engine isn't the greatest but it gets the job done.
Some negative feedbacks that I've received is that the game is hard, the control setting is a bit weird, and the fact that there is no final boss at all. And typos, but you can expect those in all of my games. But the overall response has been great - the game has appeared on many sites, it is a featured pick on YoYo Games, scored a 9.5 rating from 64Digits, and has received great comments from Game Maker celebrities like cactus, 2DCube, Virtanen, Robert Lupinek (darthlupi) and others.
I have no plans to make a sequel for this game but it is actually open source, so if anyone wants to see what a horrible programmer I am or can't have enough of The Power then they can download that source and do whatever they want with it." - Alexitrón
Name: The Power
Developer: Alexitrón
Platform: Windows
Size: 13.2 MB
Also by this developer: Blasterman Vs Yellowskull[ DOWNLOAD FROM YOYO GAMES ]
 
 
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About The IGF
UBM TechWeb (producer of Game Developer magazine, Gamasutra.com, and the Game Developers Conference) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.
The competition, now in its 13th year, awarded a total of nearly $50,000 in prizes to deserving indie creators in Main Competition and Student Competition categories at the IGF Awards Ceremony, held in March 2010 at the Moscone Center, San Francisco, CA, as one of the highlights of the Game Developers Conference.
The Independent Games Festival will return in March 2011 at GDC in San Francisco - look for more information soon. [More information...]
About The IGS
Featuring lectures, postmortems and roundtables from some of the most notable independent game creators around, the Independent Games Summit is a yearly event, with iterations thus far taking place in March 2007, February 2008, March 2009 and March 2010 at Game Developers Conference.
UBM TechWeb (which curates the IGF and runs GDC) plans to continue and grow the Independent Games Summit in subsequent years. [More information...]