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currently reading: best freeware platformers 2008

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2. Spelunky


Spelunky is a procedurally-generated 2D platformer created by Derek Yu, developer of several memorable freeware games and co-creator of the award-winning Aquaria. In it, players assume the role of a treasure hunter who ventures into the Colossal Cave in search of gold coins, gems, golden idols and damsels to rescue.


"For the XBLA version of Spelunky, I'm going for much more of a painterly look. Kind of like the work that I did for Aquaria. It's going to be kind of cartoony and comical, but... In terms of 2D games, I'm still a big fan of the painted look. I just played Odin Sphere, and I really enjoyed it.

I guess you play with a bunch of different characters. I played with the first character, and that was about enough for me. But yeah, the aesthetic, I definitely like that.

I definitely want to kind of make it clear that this is not a replacement for the PC version. It's going to be its own thing. It's definitely based on the PC version. The people who played the PC version are going to get it right off the bat and be very familiar with it. But yeah, I like to try new stuff." - Derek


Name: Spelunky
Developer: Derek Yu
Platform: Windows
Size: 9.91 MB

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About The IGF


UBM TechWeb (producer of Game Developer magazine, Gamasutra.com, and the Game Developers Conference) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

The competition, now in its 13th year, awarded a total of nearly $50,000 in prizes to deserving indie creators in Main Competition and Student Competition categories at the IGF Awards Ceremony, held in March 2010 at the Moscone Center, San Francisco, CA, as one of the highlights of the Game Developers Conference.

The Independent Games Festival will return in March 2011 at GDC in San Francisco - look for more information soon. [More information...]

About The IGS


Featuring lectures, postmortems and roundtables from some of the most notable independent game creators around, the Independent Games Summit is a yearly event, with iterations thus far taking place in March 2007, February 2008, March 2009 and March 2010 at Game Developers Conference.

UBM TechWeb (which curates the IGF and runs GDC) plans to continue and grow the Independent Games Summit in subsequent years. [More information...]