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19. Areas


"Areas is an abstract arena shmup with no color, no text, no sound effects, no keyboard, and no clicking. A sublimely addictive game that generates a sense of claustrophobia and paranoia, this feeling of fear and desperation is compounded by a haunting musical piece composed by e-d.

The game features a very creative collection of power-ups and special weapons with some impressive firepower. Even more interesting, these power-ups have additive features, encouraging a lot of creativity from the player as they try to survive. With a non-trivial learning curve and 74 levels, Areas will challenge even the most seasoned gamer for hours." - Anthony Pecorella


Name: Areas
Developer: Ridiculous
Platform: Browser

[ PLAY IN NEW BROWSER WINDOW ]





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Introduction
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About The IGF


UBM TechWeb (producer of Game Developer magazine, Gamasutra.com, and the Game Developers Conference) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

The competition, now in its 13th year, awarded a total of nearly $50,000 in prizes to deserving indie creators in Main Competition and Student Competition categories at the IGF Awards Ceremony, held in March 2010 at the Moscone Center, San Francisco, CA, as one of the highlights of the Game Developers Conference.

The Independent Games Festival will return in March 2011 at GDC in San Francisco - look for more information soon. [More information...]

About The IGS


Featuring lectures, postmortems and roundtables from some of the most notable independent game creators around, the Independent Games Summit is a yearly event, with iterations thus far taking place in March 2007, February 2008, March 2009 and March 2010 at Game Developers Conference.

UBM TechWeb (which curates the IGF and runs GDC) plans to continue and grow the Independent Games Summit in subsequent years. [More information...]