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A MAZE. Indie Connect - German Indie Festival - 2nd Encounter
-May 3, 2013 2:10 AM
The Perfect Woman is one who can adjust to the Kinect's bad interface
-May 2, 2013 1:53 PM
Four perspectives on personal games
-April 30, 2013 10:40 PM
Kickstarter: Stonehearth, gorgeous sandbox strategy that also appeals to D&D fans
-April 30, 2013 12:52 PM
Game Dev Tycoon fights piracy with piracy
-April 30, 2013 9:00 AM
November's GDC Next open for talk submissions
-April 29, 2013 3:07 PM
Vlambeer's games popular among players, cloners alike
-April 23, 2013 12:01 AM
Mayhem Triple: An indie's own personal Duke Nukem Forever
-April 19, 2013 2:38 AM
Black Annex: A QBasic game for the 21st century
-April 18, 2013 3:10 PM
PC Release: Papo & Yo - a puzzle/platformer that deals with a very difficult issue
-April 18, 2013 12:20 PM
Don't Sh!t Your Pants for Cellar Door's upcoming Rogue Legacy action-platformer
-April 18, 2013 3:10 AM
How a bad publisher deal made Mutant Mudds dev Renegade Kid go indie
-April 18, 2013 12:07 AM
Browser Pick: obliterate humanity, dolphins with a fist of Uranus in Planet Punch
-April 16, 2013 4:37 PM
What about love? Inside a game jam revolution
-April 12, 2013 2:55 AM
GDC/PAX East Catch-up Part 2: Home, Kentucky Route Zero devs' next plans
-April 2, 2013 2:00 PM
The five reasons freemium sucks (according to QWOP's developer)
-March 30, 2013 1:36 PM
IGF winner Hofmeier pays it forward for Porpentine's Howling Dogs
-March 29, 2013 3:00 PM
IGF 2013 winners led by Cart Life and FTL: Faster Than Light
-March 27, 2013 10:35 PM
Indies question whether journalists should be our game curators
-March 26, 2013 2:01 PM
Road to the IGF: Michael Lee on mindful xp
-March 24, 2013 4:00 PM
Dwarf Fortress: A game that will live forever?
-March 24, 2013 12:00 PM
Road to the IGF: ATUM
-March 23, 2013 4:00 PM
The intimacy of sound: Robin Arnott's mysterious SoundSelf
-March 23, 2013 12:00 PM
Road to the IGF: The Fullbright Company's Gone Home
-March 22, 2013 10:01 PM
Your indie guide to IGF 2013: a GDC primer
-March 21, 2013 6:23 PM
Road to the IGF: Arcane Kids' Zineth
-March 21, 2013 3:12 PM
Indie Game Developer Quality-of-Life Survey Results
-March 21, 2013 12:55 PM
Road to the IGF: Behold Studios' Knights of Pen & Paper
-March 20, 2013 6:50 PM
Team Meat's Refenes: Apathy and refunds are more dangerous than piracy
-March 20, 2013 11:50 AM
Have you considered porting your game to MS-DOS?
-March 20, 2013 12:00 AM
Road to the IGF: Tale of Tales' Bientot l'ete
-March 17, 2013 7:55 PM
Roundtable: The Interactive Fiction Renaissance
-March 16, 2013 8:00 PM
Road to the IGF: Lovers in a Dangerous Spacetime
-March 16, 2013 4:00 AM
Road to the IGF: Team Pixel Pi's Pulse
-March 15, 2013 3:00 AM
Road to the IGF: Anna Anthropy's Dys4ia
-March 13, 2013 4:14 PM
The Cat that Got the Milk, The Button Affair dev on dressing games to the nines
-March 13, 2013 2:01 PM
Veteran Japanese devs make a game on fighting terrorists with a wrecking ball
-March 11, 2013 6:42 PM
Road to the IGF: Alexander Martin's Starseed Pilgrim
-March 11, 2013 3:00 AM
Video: Relive GDC 2012's popular Experimental Gameplay Sessions
-March 8, 2013 12:00 AM
A history - and call - for German indie developers
-March 6, 2013 3:00 AM
Q&A: Brainwave game hints at future of biometric gameplay
-March 6, 2013 1:00 AM
Road to the IGF: Klaus Pedersen's Back to Bed
-March 4, 2013 3:10 PM
Indie game development on the rise in a big way
-March 4, 2013 3:00 AM
GDC Play 2013 'Best in Play' game winners announced
-March 3, 2013 4:00 PM
Retro City Rampage does better on PSN than Steam, XBLA; dev releases 8-bit ROM
-March 1, 2013 3:00 AM
A free Twine game about the homeless of Denver, Colorado's Cherry Creek
-February 27, 2013 10:55 PM
Road to the IGF: Jeppe Carlsen and team's 140
-February 27, 2013 3:00 AM
The Button Affair is a stylish semi-autorunner and fundraiser for disabled gamers
-February 26, 2013 9:00 PM
Sean Barrett didn't enjoy Corrypt's twist, makes a free Brough-like anyway
-February 26, 2013 3:36 PM
Art Game: Make art with games in a game about art
-February 26, 2013 12:01 AM
RIOT interview: ethnicity not a focus as it disconnects us, says developer
-February 25, 2013 3:55 PM
Road to the IGF: Aleksey Abramenko's Intrusion 2
-February 23, 2013 4:00 PM
3DS homebrew without piracy may work, thanks to Goodbye Galaxy Games' Indi3DS
-February 19, 2013 2:45 PM
IGF 2013 Audience Award Opens Voting
-February 19, 2013 1:07 PM
BitSummit initiative to help connect Japanese indies to the world
-February 19, 2013 3:00 AM
Road to the IGF: Michael Brough's VESPER.5
-February 16, 2013 8:00 PM
It's Valentine's Day and there is time for Depression Quest
-February 14, 2013 5:30 PM
Valentine's gift ideas: Indie Royale, Indie Gala, and Game Music Bundles!
-February 14, 2013 3:00 PM
Q&A: Bit.Trip Business: Indie studio life in 2013
-February 13, 2013 8:00 AM
Road to the IGF: Teknopants' Samurai Gunn
-February 11, 2013 11:00 PM
Road to the IGF: Mousechief's 7 Grand Steps
-February 9, 2013 10:00 PM
'Road to the IGF' Pt.1: the stories behind this year's top indie games
-February 8, 2013 10:00 AM
Bastion's argument for doing away with cross-platform development
-February 7, 2013 1:00 AM
Terrorist or tourist? You decide in Lucas Pope's Papers, Please free demo
-February 5, 2013 2:30 PM
Video: How to function as a depressed, solo game developer
-February 5, 2013 11:00 AM
Bathe in the gore that is 2BAM's CJR demo
-February 3, 2013 12:15 PM
It's official: XNA is dead
-February 2, 2013 6:00 PM
Is Proteus a game -- and if not, who cares?
-January 31, 2013 12:00 AM
Top 10 Indie Platformers of 2012 (Paid)
-January 30, 2013 9:45 PM
Lume sequel is a gorgeous world of motorized paper and cardboard
-January 30, 2013 3:00 PM
Road to the IGF: Cardboard Computer's Kentucky Route Zero
-January 30, 2013 6:00 AM
Bombball aims to unlock OUYA eSport potential
-January 29, 2013 6:00 PM
Interview: The 411 on Indie Speed Run
-January 24, 2013 3:05 PM
The mysterious Quake-inspired game from the dev behind Dustforce
-January 22, 2013 1:30 AM
Top 10 Free Platformer Games of 2012
-January 21, 2013 2:00 PM
Road to the IGF: Blendo Games' Thirty Flights of Loving
-January 19, 2013 8:00 PM
Paradox CEO: New devices, open platforms offer key chances for indies
-January 19, 2013 4:00 AM
As release looms, Antichamber dev reflects on emotional rollercoaster
-January 18, 2013 9:00 PM
Top 10 (Free) Experimental Games of 2012
-January 17, 2013 9:00 AM
Super Crate Box, Thomas Was Alone devs share on new site stories of being bullied
-January 17, 2013 3:00 AM
Top 10 Free Puzzle Games for 2012
-January 11, 2013 2:00 PM
10 Indie Games Scene Shakers in 2012
-January 10, 2013 4:00 PM
Indie Royale co-ownership shifts to Tenshi Ventures
-January 10, 2013 2:13 PM
GDC 2013 adds Capy, Shellrazer, Yamove! Summit talks
-January 10, 2013 1:30 PM
Top 10 Indie Adventure Games of 2012
-January 10, 2013 9:00 AM
Play Free Indie Speed Run Games Now
-January 9, 2013 12:00 PM
Top 10 Indie Strategy Games of 2012
-January 6, 2013 12:00 PM
Top 10 Indie Horror Games of 2012
-January 3, 2013 7:30 AM
Top 10 Indie Shoot-'Em-Ups of 2012
-January 1, 2013 4:00 PM
Top Indie Games of 2012: Dev Redux Part 2
-December 31, 2012 2:00 PM
What AAA can learn from indies -- according to indies
-December 30, 2012 12:00 PM
Indies met challenges, learned lessons in 2012
-December 28, 2012 5:00 PM
Top Indie Games of 2012: Dev Redux Part 1
-December 25, 2012 12:00 PM
Game jam joy: Krunch's long road to release
-December 22, 2012 2:00 PM
Bit.Trip, Johann Sebestian Joust devs chat Sifteo Cubes with free SDK
-December 21, 2012 12:00 PM
Ludum Dare Round Up: Villainous Destruction for Free
-December 20, 2012 5:00 PM
Unique Showcase Space for Smaller Devs at GDC 2013 via GDC Play
-December 19, 2012 5:00 PM
Top 10 Indie Games Of 2012 (+2!)
-December 18, 2012 6:00 PM
Slender, Suicide Bonuses, and Social Commentary in Ludum Dare 25
-December 16, 2012 10:00 PM
A Sonic and Strider love child: ADON Project
-December 14, 2012 2:00 PM