Dirty Split is a point and click adventure game in the style of LucasArts' Monkey Island series, featuring gorgeous artwork, a catchy soundtrack, professional voice acting and decent writing. Take control of a private investigator named Baxter as you attempt to solve a criminal case, which will require trips between three different cities in order to gather new clues and evidence.
"Dirty Split is kind of a test balloon for me, a debut project to see what could be done. And in order to not lose myself in perfectionism, I tried to follow a rapid development paradigm: Come up with a story, puzzles, characters and locations in under a week and then start working until it's finished, which (including voice acting) took about 7 months.
Anyway, the positive side effect is that so many people really enjoy it who usually don't touch adventure games, or even games in general. And I can say that I achieved my personal goals: To learn something from the development, to have fun along the way, to let others have fun, and to be better equipped for more ambitious projects." - Uwe Sittig
UBM TechWeb (producer of Game Developer magazine, Gamasutra.com, and the Game Developers Conference) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.
The competition, now in its 13th year, awarded a total of nearly $50,000 in prizes to deserving indie creators in Main Competition and Student Competition categories at the IGF Awards Ceremony, held in March 2010 at the Moscone Center, San Francisco, CA, as one of the highlights of the Game Developers Conference.
The Independent Games Festival will return in March 2011 at GDC in San Francisco - look for more information soon. [More information...]
About The IGS
Featuring lectures, postmortems and roundtables from some of the most notable independent game creators around, the Independent Games Summit is a yearly event, with iterations thus far taking place in March 2007, February 2008, March 2009 and March 2010 at Game Developers Conference.
UBM TechWeb (which curates the IGF and runs GDC) plans to continue and grow the Independent Games Summit in subsequent years. [More information...]