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IndieGames.com is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, Gamasutra.com and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

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Everyday Curation - Using Ordinary Tools To Promote 1000 Game Developers

May 16, 2017 11:00 AM | Joel Couture

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Making games is a daunting process. Releasing them even more so. Managing to survive both of those things, only to be met with indifference and silence, can be crushing.

This happens all the time in this industry, though. Games, large and small, are met with no fanfare when they release, finding small audiences and few players to take in the works they've created. It's difficult to get noticed, though, when hundreds of games release on so many different platforms daily. It's sad how many wonderful, personal, and beautiful games simply fade away, seen and played by few.

"A big goal with all of my work is to demonstrate just how many videogames slip through the cracks." says Steve Cook, creator of the 1000 Game Makers thread on Twitter. Started just shy of a year ago, this collection is Cook's personal journey to find one thousand individual game makers, curating them so the world could witness their work, helping developers find an audience that cares after putting in all that work and passion.

I Came To Forget My Daily Life Offers Escape From Constant Productivity

May 15, 2017 7:00 PM | Joel Couture

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Productivity is the be-all and end-all in the world of I Came To Forget My Daily Life, something that takes precedence over happiness and health. Still, a small pocket place exists where people are allowed a modicum of relaxation to bear it all, and you're given a glimpse into the world as you explore the floors of this shimmering, luminescent nightclub and the various means of leaving your work behind that lie inside.

Screenshot Saturday Highlights - May 13th, 2017

May 14, 2017 7:49 PM | Christian Valentin

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Planet-wide war, otherworldly horrors, and galactic conflict are all well presented by the games featured in this weekend's highlights.

Survive Minimalist Bullet Hell Labyrinths In Brute

May 13, 2017 1:47 PM | Christian Valentin

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Inspired by the clean minimalism and skillful challenge of the N games, Brute is a hybrid of dual stick shooter and precision navigation, combining action and fast-paced puzzles within technicolor gauntlets.

Escape The Dungeon Or Die In Dead Cells

May 12, 2017 12:55 PM | Thomas Faust

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What is a man? A miserable little pile of gooey cells, apparently. In Dead Cells, you are some kind of sentient slime, inhabiting corpses and trying to escape a dungeon. This is easier said than done, because this self-styled roguevania wants you dead.

Sceal Is An Interactive Picture Book Of Happiness And Despair

May 11, 2017 11:00 AM | Joel Couture

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Sceal: An Irish Folklore Adventure casts you as the ghost of a young girl with no memories of her past, wandering the world. Branna, the Raven of the Dead, offers to finally lead you to the afterlife, but only should you find your name and memories in its magical storybook. this puts players on a journey through a watercolor storybook world, using light and dark powers to paint the book with happiness and despair in order to recall the girl's lost identity.

A Magical Journey Awaits In Rakuen, A Charming RPG Adventure

May 10, 2017 6:30 PM | Julia Couture

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Rakuen is an adventure game that revolves around a young boy that is hospitalized and wants to venture to his favorite storybook world. Players will have to help guide the young boy through the world and complete quests to aid the other patients in the hospital. The ultimate goal is to meet the Guardian, so that the boy can make a wish (one that hopefully won't be heart-rending, but probably is).

Transhuman Design's Gory 2D Shooter Butcher Blasts Its Way Onto Consoles

May 10, 2017 11:00 AM | Thomas Faust

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A 2D tribute to FPS classics of old sounds like an odd combination at first, and yet Transhuman Design's Butcher manages to pull it off admirably. There's a certain purity to the game's dirt-colored palette and its no-frills gunfights that might very well resonate with players yearning for more Doom and Quake. Released to the PC a few months ago, Butcher now makes its console debut on PS4 and Xbox One.

Screenshot Saturday Highlights - May 6th, 2017

May 9, 2017 11:24 PM | Christian Valentin

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The games in this Screenshot Saturday collections pits you against skeletal beasts, eldritch monsters, deadly traps, and much more.

Spartan Fist Lets You Punch Dudes In The Face So Hard They Explode

May 9, 2017 12:14 PM | Thomas Faust

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Glass Bottom Games just officially announced their next game, Spartan Fist. This first person puncher once again features detective Emma Jones, who seems determined to have a different occupation in every single game she stars in. Now she's apparently in the business of punching dudes. Hard.

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