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IndieGames.com is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, Gamasutra.com and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

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Get a job: Facebook and others hiring now on the Gamasutra jobs board

October 5, 2012 3:00 AM | Eric Caoili

In the latest postings over the last seven days, Gamasutra's jobs board plays host to roles in every major discipline, including opportunities at Facebook, Electronic Arts Montreal, Retro Studios, and others.

Each position posted by employers will appear on the main Gamasutra job board, and appear in the site's daily and weekly newsletters, reaching our readers directly.

It will also be cross-posted for free across Gamasutra's network of submarket sites, which includes content sites focused on independent games and more.

Some of the notable jobs posted this week include:

Trendy Entertainment: Unreal Engine 3 Engineer:
"Trendy Entertainment is an acclaimed independent games developer located in Gainesville, FL. Most recently we shipped Dungeon Defenders, which sold over 1.5 million units on PC, Mac, Xbox 360, and PS3, as well as over 3 million downloads of Dungeon Defenders: First Wave and Second Wave on iOS and Android. We are focused on delivering quality midcore and hardcore multiplayer titles across mobile, PC, and console -- and we're currently working on game technology and titles that are about to change the world!"

Day 1 Studios: Producer:
"Day 1 Studios believes that extraordinary individuals create extraordinary entertainment. To continue our success, we need the best and brightest designers, composers, artists and technologists to share our quest to create revolutionary games. Join us in our Chicago and Hunt Valley, MD locations."

Trailer: College Ruled Universe (Arachnid Games)

October 4, 2012 2:00 PM | John Polson

Arachnid Games' stunning platform adventure and shoot-em-up College Ruled Universe is about to leap from mere notebook sketches to multiplatform systems. After a successful $8,000 Kickstarter campaign, the upcoming title should ship for PC, Mac and iOS in December 2012.

College Ruled Universe features two main gameplay segments: exploration and flight. In exploration, players will find new missions, collect parts, and learn about the mysterious world and tips for how to beat tough enemies. In flight, players will choose their wings, nose, and weapons to fit the mission. Abilities include shot, slash and dash to handle waves of enemies. Also, the more lives saved during the mission, the more trophies acquired at the end.

Steam users can vote for the game on Greenlight.

Indie Game: The Movie Now on Netflix Instant

October 4, 2012 10:00 AM | Danny Cowan

121003_indiegame.jpg

Still haven't seen the independent game developer documentary Indie Game: The Movie? If you have a Netflix subscription, you can now stream it whenever you want via Netflix's Watch Instantly service.

Indie Game: The Movie chronicles the development of Team Meat's Super Meat Boy and Polytron's Fez, with bonus input from Braid creator Jonathan Blow. If you'd prefer to own a digital copy (which includes an audio commentary track and other extras), you can purchase it at Steam or iTunes.

You can also pick up a copy directly from the official website, which is currently offering Indie Game: The Movie for 50% off with the code "BUTIDONTHAVENETFLIX".

Mobile Game Pick: Sorcerers (Penultimate Apps)

October 4, 2012 5:00 AM | Konstantinos Dimopoulos / Gnome

sorcerers.pngRemember the classic Chaos? Well, prepare yourselves for a little dance then, as Sorcerers is a brilliant take on the age old formula, that can be grabbed for free and enjoyed on (most, I suppose) Android phones. Download it here and prepare yourselves for some tactically casual mail-'em-up, spell-casting multiplayer battles.

(Hat tip to OW Videogames)

Indiegogo: Indie Builder (Jim Elder)

October 3, 2012 2:00 PM | John Polson

indie builder.pngJim Elder's Indiegogo campaign for Indie Builder pitches an easy-to-use hub for those looking for indie game work or help. Project managers can put out a call for work, and artists, musicians, programmers, and writers can put in a free or paid contract bid for the work. Everyone can search for projects' needs based on the skills they can provide, too.

The community can then rate itself so new developers can build credibility among the site. It basically sounds like parts of project management software, Monster.com, and LinkedIn all rolled into one. Whether all the parts fit together or developers will have all the parts they need is up to Elder and developer feedback.

Free Mobile Game Pick: Calculator Quest (Skipmore and Urara-Works)

October 3, 2012 3:00 AM | John Polson

calculator quest.pngSkipmore's and Urara-Works' Calculator Quest for iOS and Android brings me back to my high school days playing Tetris on a TI-83 for some reason. However, this quest actually helps familiarize players with a calculator. Along with having a normal caculator mode, there are two minigames. Players must type the numbers and symbols as fast as they can in Quickdraw Colosseum and solve simple math equations in Mental Math Kingdom.

While the BGM and graphics are appropriate, more could have been done to make this appealing to RPG fans: enemies that hit back, a narrative, and an HP and MP system. Still, I like Calculator Quest for what it is: an interesting mesh of a game genre with an ordinary tool, similar to all those keyboard typing games. This one, though, may help you become a 10-key master and envy of data entry employees around the world.

Trailer: Ravensword 2 (Cresent Moon Games)

October 1, 2012 7:09 PM | Cassandra Khaw



Who said that mobile games have to be bite-sized experiences? The hugely popular iOS title Ravensword: The Fallen King will soon see a sequel in the form of Ravensword: Shadowlands. An open-world RPG that will have you exploring what may be the biggest 3D world on the iOS platform today, Ravensword: Shadowlands will feature the regular RPG elements as well: side quests, loot, levels and so forth. The game is set for possible release in the fourth quarter of the year.

(Source: TouchArcade)

GDC 2013 Indie Games Summit Call for Submissions

September 29, 2012 12:00 AM | John Polson

gdc13.jpgThe 2013 Summits at the Game Developers Conference are now soliciting proposals from speakers with deep industry expertise and innovative ideas from particular emerging areas of the game industry.

The 2013 Independent Games Summit seeks to highlight the brightest and the best of indie development, with discussions ranging from game design philosophy, distribution, business, marketing, and much more. The summit advisors are soliciting the following topics for the 2013 program:

Indie Business - how to fund your project, ship a profitable game, manage teams, pick the right platform, and run a company without going insane
Promotion & Marketing - how to get noticed when the "Marketing Department" = you
Design and Philosophy - deep dive into design techniques, for example: rapid prototyping, limitations, and the future of indie
Case Studies and Postmortems - inspirational talks that demonstrate what worked, what didn't, what surprised you and made you wiser
Inspirational - stories from the fringe of development, of a new idea, person(s), or project that can surprise and inspire developers, both new and old.

Proposals are due by 11:59 PM, EST on October 23, 2012. More details can be found here.

iOS Pick: Super Monsters Ate My Condo (PikPok)

September 28, 2012 10:00 PM | Danny Cowan

PikPok has launched Super Monsters Ate My Condo!, an upgraded, Bejeweled Blitz-inspired take on its iOS puzzler Monsters Ate My Condo!

The sequel features the same mechanics as the original game, but play sessions are now limited to two minutes in length. The change makes gameplay considerably more frantic, and new additions like equippable boosts and special condo types provide plenty of new twists.

Super Monsters Ate My Condo! is priced at 99 cents.

Get a job: Supergiant and others hiring now on the Gamasutra jobs board

September 28, 2012 4:00 AM | Eric Caoili

In the latest postings over the last seven days, Gamasutra's jobs board plays host to roles in every major discipline, including opportunities at Supergiant Games, Electronic Arts, Trion Worlds, and others.

Each position posted by employers will appear on the main Gamasutra job board, and appear in the site's daily and weekly newsletters, reaching our readers directly.

It will also be cross-posted for free across Gamasutra's network of submarket sites, which includes content sites focused on independent games and more.

Some of the notable jobs posted this week include:

Armature Studio: Generalist Engineer:
"Armature Studio is located in Austin, Texas and was founded by the key developers of the Metroid Prime franchise. We currently employ a team of industry veterans with experience on numerous games including Call of Duty, Star Wars Battlefront 1 and 2, the Wing Commander series, and many more. We aim to keep the creative flexibility of a small independent studio while partnering with publishers to create compelling, high-end games. Armature's latest effort, Metal Gear Solid HD Collection for Vita, was released June 12th of this year."

Supergiant Games: 3D Artist:
"Supergiant Games is a small developer with big ambitions: to make games that spark your imagination like the games you played as a kid. Our first game, Bastion, earned more than 100 industry accolades and sold more than 1.4 million copies since its launch in the summer of 2011, and is available for Xbox 360, PC, Mac, Linux, the Chrome Web browser, and iPad."

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