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IndieGames.com is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, Gamasutra.com and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

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Indie Tools: Sketch Nation Studio

April 24, 2012 5:00 AM | Konstantinos Dimopoulos / Gnome

Sketch Nation Studio is a new and free-to-grab iOS app that promises to let you create games on either your iPad or iPhone without any sort of programming. It apparently allows for a decent variety of mostly arcade and action games and will even let you commercially publish them on the App Store; provided Sketch Nation's developers are appreciative of your creation that is.

Now, as I've been out of iOS devices recently, I didn't get to actually try Sketch Nation Studio myself, but the trailer posted above is pretty straightforward and manages to effectively showcase the key abilities of the thing. It seems that Sketch Nation Studio includes a pretty powerful graphics editor, a simple behaviors editor, a scenes editor and some very interesting features, such as the ability to use the iPhone/iPad camera to scan graphics into your games and the option to use parallax scrolling.

Stencyl 2.0 goes Pro

April 20, 2012 5:00 AM | Konstantinos Dimopoulos / Gnome

stencyl mark 2.pngStencyl, the same game creation tool we covered only a couple of weeks ago, will apparently become even better and more versatile with the release of Stencyl 2.0. The new version is coming with an improved user interface, a brand new event system, an extensive built-in behavior library that will make the life of non-programmers much easier, numerous new features, better iOS support and, most importantly, the ability to export games as .exe or .app files.

Huge changes to Stencyl's Design Mode and innards aside, version 2.0 will also be accompanied by some all-new documentation and a brand new pricing logic for the commercial versions of the tool. What's more, as soon as 2.0 properly launches, the Stencyl team will start working on the finishing touches of the Android version, go on to provide HTML5 support and have their educational launch in an attempt to get Stencyl in schools around the globe.

Get a job: Insomniac and others hiring now on the Gamasutra jobs board

April 20, 2012 1:30 AM | Eric Caoili

In the latest postings over the last seven days, Gamasutra's jobs board plays host to roles in every major discipline, including opportunities at Insomniac Games, Cryptic Studios, Trion Worlds, and others.

Each position posted by employers will appear on the main Gamasutra job board, and appear in the site's daily and weekly newsletters, reaching our readers directly.

It will also be cross-posted for free across Gamasutra's network of submarket sites, which includes content sites focused on independent games and more.

Some of the notable jobs posted this week include:

Insomniac Games: Senior Environment Artist:
"Insomniac Games is an independent videogame developer with award-winning hits for the PS, PS2 and PS3. We created the first three Spyro the Dragon games, and the Ratchet and Clank franchise. We are also the team behind Resistance: Fall of Man, Resistance 2, and most recently - Ratchet and Clank: All 4 One, and Resistance 3! We also have Overstrike on the horizon! If that's not enough, we've also have been named one of the Best Small Companies to work for, and have two fantastic studios - one in Burbank, CA and one in Durham, North Carolina. Come check us out!"

Schell Games: UI/Interface Designer:
"Schell Games is a highly talented group of artists, programmers, and game designers led by game industry veteran Jesse Schell. We like creating games that are simple, innovative, and fun. Presently, we focus on creating a wide variety of innovative gaming experiences ranging from theme park installations, web based MMO's, and next generation consoles."

SpellTower Challenges Rovio, Omgpop During 24-Hour 99-Cent Sale

April 19, 2012 5:00 PM | Danny Cowan

Noticing that his recently updated iPad word game SpellTower was quickly climbing the App Store sales charts, indie developer Zach Gage dropped its price to 99 cents, in hopes of seizing a rare opportunity to overtake rival apps Angry Birds Space and Draw Something.

The "Holy Crap, I'm Near the Top, This is Crazy! Help an Indie Take On Rovio and Zynga! Half Off 24Hour Sale!", as Gage calls it, lasts until tomorrow. As of this writing, SpellTower has reached #3 in the iPad sales charts, overtaking big-name competitors like Fruit Ninja, Where's My Water?, and Max Payne Mobile. Can it reach the top before the sale ends?

[via @Capy_Nathan]

Danmaku Death Stalks Android, For Free

April 18, 2012 10:00 AM | Danny Cowan

120417_danmakudeath.jpg

Inspired by Cave's arcade-ported efforts for mobile platforms, JakiganicSystems has released Danmaku Death, a bullet-hell shooter for Android devices that is available for the low price of free.

Players pilot the Android's mascot character in a series of very difficult boss battles, dodging countless brightly colored bullets in a bid for survival. Helpfully, the game automatically saves your best attempts, which you can view, upload, and share with top players worldwide.

[via @shmups]

Trailer - Pumped: BMX (Adam Hunt)

April 17, 2012 10:00 AM | Danny Cowan

BMXer and first-time developer Adam Hunt channels his love of biking into Pumped: BMX, an upcoming stunt game for iOS platforms that Hunt is tackling all on his own.

Pumped recalls the stunt-based gameplay of PlayStation-era BMX games in the Mat Hoffman and Dave Mirra franchises, but presents it in the context of a side-scrolling platformer, giving it a unique feel. The physics are floaty enough to allow ample opportunity for mid-air acrobatics, and the sloping level design is appealing in the same way Tiny Wings was.

Pumped: BMX will be released this summer.

Freeware Roguelike Zaga-33 Updated, Released For iOS

April 13, 2012 12:00 PM | Danny Cowan

Developer Michael Brough (Vertex Dispenser, Glitch Tank) has released an updated version of his freeware seven-day roguelike Zaga-33 for Windows and Mac. A 99-cent iOS version has also been released.

The update adds a background music track, along with new enemy and item types. It also has an ending now, which is nice! Spoiler warning: the video above shows a full playthrough from start to finish, so don't watch too much of it if you want to experience the game for yourself.

Get a job: Turtle Rock and others hiring now on the Gamasutra jobs board

April 13, 2012 2:00 AM | Eric Caoili

In the latest postings over the last seven days, Gamasutra's jobs board plays host to roles in every major discipline, including opportunities at Spark Unlimited, Turtle Rock Studios, Trion Worlds, and others.

Each position posted by employers will appear on the main Gamasutra job board, and appear in the site's daily and weekly newsletters, reaching our readers directly.

It will also be cross-posted for free across Gamasutra's network of submarket sites, which includes content sites focused on independent games and more.

Some of the notable jobs posted this week include:

Spark Unlimited, Inc.: Senior Graphics Engineer:
"Spark Unlimited, Inc. is a 100 percent employee-owned, independent developer based in Sherman Oaks, California, which is located in the southern area of the San Fernando Valley of Los Angeles. Founded in August 2002, Spark develops high-quality, high-impact, multi-platform games. Spark's first game, Call of Duty: Finest Hour, was released to critical acclaim and exceptional market success. Spark went on to develop Turning Point and Legendary. Spark is currently developing its next project - a third-person action adventure."

iWin, Inc.: Art Director:
"iWin, Inc. is a multi-platform developer, publisher, and distributor of mass-market social and casual games. iWin develops and publishes social games like Family Feud, Deal or No Deal and 1 versus 100, which has consistently been some of the most popular branded content on Facebook. iWin.com is one of the leading casual game portals, reaching millions of visitors each month from around the world. iWin also develop and publish games for PC download, retail and mobile platforms."

Teaser Trailer: StarCommand (WarBalloon Games)

April 11, 2012 4:00 PM | Cassandra Khaw



If Kairosoft's latest title was slightly underwhelming, don't despair. There's hope in the form of WarBalloon Games' long-anticipated Star Command. We first heard about this stellar offering when it made waves as a Kickstarter project. An ambitious spaceship-simulation title intended for the mobile devices, Star Command has promised the ability to explore planets, battle other species and the right to attempt to conquer the universe.

Sadly, this post isn't about a surprise release. We do, however, have a teaser trailer to keep you busy till it finally comes around this summer. Here's a link to the official website.

Centrifeud: Digital Circle Sports For iPad

April 11, 2012 12:00 PM | Danny Cowan

App Store newcomer Secret Library has launched the multiplayer action title Centrifeud, which it pitches as "the ultimate digital circle sports experience."

Up to four players sit at each corner of the iPad, equipped with a single large button. When pressed, the button causes a like-colored circle to shoot off in a random direction -- if it collides with an opposing player's corner while it's being pressed, you score a point. If the button isn't being pressed, incoming attacks are blocked.

Six randomly distributed power-ups cause ample amounts of chaos during the proceedings, and the game comes packaged with a "laser-bass soundtrack" by Octophonix. Centrifeud is priced at $1.99.

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