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About The IGF is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

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World of Goo iOS And Mac Versions Going Cheap

September 29, 2011 12:00 PM | Michael Rose


Yesterday was 2D Boy's birthday! Five years ago, Mr. Kyle Gabler and Mr. Ron Carmel got together to create the most wonderful of babies. It was beautiful. As part of the celebrations, the iOS versions of the game have had their prices temporarily dropped.

You can now pick up World of Goo HD for either iPhone or iPad for just $0.99, down from $4.99. The Mac version is also on sale, down from $9.99 to just $1.99. If you still haven't got around to giving the game a try, grab it quick! And even if you have, you might want to bag yourself the iOS version anyway and relive it all over again.

Best of GameSetWatch: From C64anabalt To Glider

September 28, 2011 11:00 PM | Eric Caoili

[Every week GameSetWatch editor-in-chief Eric Caoili rounds up the latest news/media for obscure and offbeat games from Gamasutra's sister site and alternative video game blog.]

Over at our recently alt video game blog GameSetWatch, we shared a number of fun stories during the past week, including an authorized Commodore 64 conversion for Canabalt, an iOS port of Mac classic Glider, Bloody Wolf bandannas, and more.

GameSetWatch's highlights from the last week:

C64anabalt: Canabalt For Commodore 64 (pictured) - Following up his Commodore 64 conversion of Terry Cavanagh's platformer VVVVVV, Paul 'Paulko64' Koller is working on re-creating another modern indie game for the 8-bit system: Adam Saltsman's popular Flash/iOS one-button game Canabalt.

What Pet Vet Could Learn From Xenoblade, And Other IGeNerator Revelations - Inspired by the ever-wonderful Video Game Name Generator, Jocchan's IGeNerator applies the formula to feature articles for gaming websites. The results may hit a little too close to home for some, but you'll probably end up getting a few good laughs out of it anyway.

Kickstarter Projects: Last Class Heroes (Atelier Kontrabida)

September 28, 2011 5:57 PM | Cassandra Khaw

High school life is never easy. There are bullies, popularity contests, sexually attractive individuals to court and so on. Life in Vermillion Academy, however, will probably make all that look like a piece of cake. An upcoming 2D action-adventure/role-playing adventure, Last Class Heroes is, if nothing else, extremely pretty. It' also evokes feelings of deja vu (Persona, anyone?) but that could just be me.

According to the Kickstarter page, the developers are making the game for the iOS platform first but they have plans for an OSX, Android and Windows version. Without actual gameplay footage, it's hard to tell whether Last Class Heroes will be capable of setting itself apart from the other iOS action games out there. But if the artwork and ideas appeal to you, don't be afraid to drop a few bucks.

Check out the Kickstarter page here.

Teaser Trailer for Aquaria's iPad Version

September 27, 2011 6:00 PM | Cassandra Khaw

If you've been looking for an excuse to check out Aquaria or a reason to revisit this indie classic, the upcoming iPad version might just be your ticket to hours of aquatic enjoyment. A game that needs little introduction, Aquaria looks as stunning as always and judging by the video, the touch-based controls look like they're going to be spot-on.

But hey, don't take my word for it. You can check out the teaser yourself.

For more information, you can take a look here,

Demo: Jack Venture (Mandibol)

September 27, 2011 3:56 PM | Cassandra Khaw


Old-school games are kind of homicidal. Everything you do is tantamount to a death sentence. Brush up against the edges of a saw? Dead. Knock on the door of an innocent-seeming house? Dead. Walk into a spiderweb? Dead. Jack Venture works on similar principles. A retro-looking platformer for the iPhone , Jack Venture tells the story of the eponymous protagonist and his exploits in a generic-seeming pyramid. There are neither health points nor save points here. If you fail at, well, pretty much anything, you can be assured of a return to the beginning of the level. Though slightly aggravating, I can't help but feel pangs of nostalgia in this approach. Who doesn't miss games of yore?

According to the IndieDB page, Jack Venture utilizes a tilt mechanic to control the character's movements. Having only played through the demo on the website, I can't offer much of an opinion as to how well that works. Still, all things taken into consideration, Jack Venture is, well, a fairly entertaining venture.

You can check out the demo here.

Round-Up: Gamasutra Network Jobs, Week Of September 23

September 23, 2011 11:00 PM | Eric Caoili

In the latest postings over the last seven days, Gamasutra's jobs board plays host to roles in every major discipline, including opportunities at Bethesda Softworks, Ready at Dawn Studios, Bungie, and more.

Each position posted by employers will appear on the main Gamasutra job board, and appear in the site's daily and weekly newsletters, reaching our readers directly.

It will also be cross-posted for free across Gamasutra's network of submarket sites, which includes content sites focused alternative gaming news, independent games, and more.

Some of the notable jobs posted this week include:

Bethesda Softworks: Quest Designer:
"Bethesda Softworks, one of the premier creators of entertainment software, has been producing quality games since it was first founded in 1986. As part of the ZeniMax Media Inc. family, Bethesda has access to some of the most talented artists, designers, and programmers in the industry. Bethesda Game Studios is the award-winning studio that won 2006 Game of the Year awards for The Elder Scrolls IV: Oblivion, and 2008 Game of the Year awards for Fallout 3."

Unity Technologies: Development Manager:
"Unity Technologies is revolutionizing the game industry with Unity, its award-winning breakthrough development platform. Unity Technologies has more than 500,000 registered users worldwide -- including Bigpoint, Cartoon Network, Coca-Cola, Disney, Electronic Arts, LEGO, Microsoft, NASA, Nickelodeon, Ubisoft, Warner Bros., large and small studios, indies, students and hobbyists -- all using Unity to create games and interactive 3D, like training simulations and medical and architectural visualizations, on the web, mobile, consoles and beyond."

Trailer: Mage Gauntlet (Rocketcat Games)

September 23, 2011 10:00 AM | Michael Rose

From the fine folk at Rocketcat Games (Hook Champ, Super QuickHook) comes an action RPG for iOS. Mage Gauntlet is inspired by the SNES era of RPGs, and is looking pretty slick.

The devs are focusing on smooth control, powerful combat and a witty storyline, and going off their past work, I'd say it's more than likely that they'll hit the nail on the head. They're looking to steer clear of grinding and fetch quests and the like, instead gunning for proper quests and exploration.

A release date will be revealed next week, so you can expect the game to launch within the month. Check out the official site for all the deets.

YoYo Games Releases GameMaker: HTML5 Tools

September 22, 2011 3:00 PM | Michael Rose

gamemaker html5.jpgGameMaker creation tools developer YoYo Games announced today the launch of the HTML5 version of its game tools, allowing users to develop content playable in any HTML5 compatible browser on any platform.

GameMaker: HTML5 outputs games into HTML5 compatible JavaScript, with no extra plugins or additional installs on top required.

This new version utilizes the same UI and drag-and-drop functionality of previous GameMaker versions, while also introducing a range of new features including Team Collaboration, for allowing multiple team members to work simultaneously on a project.

Sandy Duncan, CEO of YoYo Games, said, "GameMaker: HTML5 is a huge step forward for the Game Maker lineage and we're very proud to have launched this new version, which brings game and web content creation within the reach of anyone with the inclination to try our package."

"As the HTML5 wave begins break across the web and it becomes adopted as the de-facto standard, GameMaker: HTML5 will undoubtedly lead the revolution in easily created, easily deployable content that's richer and more complex than ever before."

Game Maker: HTML5 is now available to purchase from the YoYo Games website at a temporary reduced price.

Loop Raccord Coming To iPad Next Week

September 22, 2011 12:00 PM | Michael Rose

Experimental title Loop Raccord, originally an IGF and IndieCade finalist, is coming to iPad next week on September 29. It's a video editing game, in which a series of clips are played to you, and you have to synch them together to create a constant movement between the various scenes on show.

An iPad version just sounds so right, what with the touch-screen swiping to link scenes together. It will cost $2.99 when it's released, so make sure to watch out for this one. Of course, the original PC version is still available to download for free.

Best of GameSetWatch: From Tommy Wiseau To Korn

September 21, 2011 11:00 PM | Eric Caoili

[Every week GameSetWatch editor-in-chief Eric Caoili rounds up the latest news/media for obscure and offbeat games from's sister site and alternative video game blog.]

Over at alt video game blog GameSetWatch, we shared a number of fun stories during the past week, including The Room director/star Tommy Wiseau's new video game show, Silent Hill: Downpour's theme by Korn, Capcom's latest Final Fight blunder on iOS, and more.

GameSetWatch's highlights from the last week:

Tommy Wiseau Has A New Internet Show, And It's About Video Games - Like many longtime Tommy Wiseau fans, I too have become a bit weary of his fame. What made The Room so special is how it's a genuine affair, an attempt at a legit serious movie. When he tries to be funny on purpose, it's not quite the same. But even I'm willing to toss all cynicism aside and look forward to his new series, The Tommy Wi-Show.

Behold The Korn x Silent Hill: Downpour Theme - Despite petitions begging Konami and Vatra to not let "nu metal" band Korn handle the theme song for Silent Hill: Downpour, the companies went ahead with the collaboration anyway, and debuted the track with this new Tokyo Game Show trailer.

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