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About The IGF is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

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iPhone Game Pick: Mega Mall Story (Kairosoft)

August 14, 2011 1:49 PM | Cassandra Khaw

Did you have something to do this weekend? Yes? No? Yes, well, either way, if you're a fan of Kairosoft, it's possible that I might have helped contribute to the destruction (or formulation) of plans. As it stands, it seems as though the venerable maker of cute, diabolically addictive simulations for the mobile platform have come up with yet another game.

Entitled Mega Mall Story, this particular game will, obviously enough, have you bustling over the health and profit margins of your very own shopping complex. I haven't had a chance to go too far into it just yet, but it appears as though Mega Mall Story isn't going to be atypical of a Kairosoft game. It also has distinct shades of SimTower, something that may or may not put off certain people.

Priced at $3.99, it's a bit on the steep end but hey, I just thought I'd let you know.

(P.S: Any good tower-building games to recommend to me, readers? I'm still a bit of an iThing newbie.)

Best of GameSetWatch: From Cheetahmen II To Avatar Abs

August 10, 2011 8:00 PM | Eric Caoili

[Every week GameSetWatch editor-in-chief Eric Caoili rounds up the latest news/media for obscure and offbeat games from Gamasutra's sister site and alternative video game blog.]

Over at our recently redesigned alt video game blog GameSetWatch, we shared a number of fun stories from the past week, including a ROM hack that fixes legedary NES game Cheetahmen II, Jersey Shore avatar gear, an existential trip in Balloon Fight, and more.

GameSetWatch's highlights from the last week:

At Last, Cheetahmen II is FinishableCheetahmen II is a lot of things. It's one of two titles developed by Active Enterprises, creator of the infamously terrible Action 52. It's one of the rarest Nintendo Entertainment System games, and is quite possibly the single worst title in the system's library. It also has unusually catchy theme music, leading to a recent and inexplicable rise to memetic superstardom in Japan.

Letting The Days Goes By: An Existential Trip In Balloon Fight - "A contemplative production that splices clips from Balloon Trip, Harvest Moon, Paperboy, Tapper, Golgo 13, and other games with existential quotes that will leave you considering your beautiful house and a beautiful wife, compelling you to ask, "Well, how did I get here?"

Trailer: Zombie Minesweeper (Frogtoss Games)

August 10, 2011 11:47 AM | Cassandra Khaw

Zombie Minesweeper is Frogtoss Games's surprisingly polished entry into the iOS market. As the name might have intimated, this undead-filled adventure is an interesting twist on the familiar concept. While I can't help but feel as though I've seen this somewhere before, Zombie Minesweeper is possibly the first of its kind on the mobile market.

Seriously, just look at the trailer already. It's adorable. It has zombie bunnies. And mushrooms. What's there not to like?

Official website can be found here.

GDC Europe Indie Games Summit Next Week, NotGames Fest Lineup Revealed

August 8, 2011 12:00 PM | Michael Rose

amnesia.jpgExciting times are coming to Cologne, Germany next week, as GDC Europe and Gamescom go back-to-back, providing developers with a great opportunity to attend lectures by some of the biggest hitters in the games industry. Those developers hoping to attend the Indie Games Summit this year will find that a special €200 pass is still available, that will get you into both the Summit and Gamescom.

The Indie Games Summit has a whole host of great lectures to attend, with speakers such as Tale of Tales' Michael Samyn, Frictional Games' Thomas Grip and thatgamecompany's Kellee Santiago. There's are also numerous panels that should provide rather enlightening, including one titled "Indie's Got PR Talent - A Press Panel", which includes myself plus journalists from RockPaperShotgun and Gamasutra.

Also of note is the NotGames Fest, an exhibit which is running at the same time as GDCE. The games set to be on show have been announced, and include Dinner Date, Dear Esther and Trauma. Visit the NotGames site for all the details on that.

Round-Up: Gamasutra Network Jobs, Week Of August 5

August 5, 2011 4:00 PM | Eric Caoili

In the latest postings over the last seven days, Gamasutra's jobs board plays host to roles in every major discipline, including opportunities at 2K Sports, Turtle Rock Studios, Insomniac Games, and more.

Each position posted by employers will appear on the main Gamasutra job board, and appear in the site's daily and weekly newsletters, reaching our readers directly.

It will also be cross-posted for free across Gamasutra's network of submarket sites, which includes content sites focused on online worlds, cellphone games, 'serious games', independent games and more.

Some of the notable jobs posted this week include:

Turtle Rock Studios, Inc.: Character Artist:
"Turtle Rock Studios Inc. is an independent game developer based in Southern California. The team at Turtle Rock is best known for its work with Valve Corporation on Counter-Strike: Condition Zero and Counter-Strike: Source, and for revolutionizing cooperative gaming with the award-winning Left 4 Dead. The core team has extensive experience in the gaming industry, with over 80 collective years in the business."

2K Sports: MLB Game Designer:
"Recently deemed the world's "most consistent developer" of quality videogames, Visual Concepts is the award-winning studio known for 2K Sports and its innovation, unparalleled realism and commitment to delivering the best sports simulation gaming experience to consumers, including the #1-rated and #1-selling basketball franchise NBA 2K. A subsidiary of Take-Two Interactive Software, Inc., Visual Concepts is the place to be for leading-edge technology, best-in-class games and long-term career opportunities. Located in beautiful Marin County, California, Visual Concepts offers the best of all worlds with a compelling balance of quality of life and a rewarding career in game development."

iPhone Game Pick: Mechanic Panic (Jeffrey Yim and Bernie Wong)

August 5, 2011 1:00 PM | Tim W.

Mechanic Panic is a one-touch arcade game for your iOS device that can be pretty fun to play in short sessions. Your objective here is to help an elevator repairman run (or in this case, jump) away from an explosion that is rising from the bottom fast. You do this by leaping off walls and zigzagging upwards, carefully avoiding any burning debris or flying elevators that could knock our hero unconscious and send him falling to his doom.

During the escape you can increase your score by rescuing civilians, ride speeding elevators and put more distance between you and the explosion, or attempt the random achievement that appears at the bottom of your screen for more experience points. When your mechanic increases in level, he can choose up to three traits or perks to use during his next run. The store also sells experience points in exchange for real money, although there's never a need to purchase anything if you don't mind earning your rewards the hard way.

Mechanic Panic is available to download for free (until August 5th) from the App Store.

iPhone Game Pick: Extreme Road Trip (Roofdog Games)

August 4, 2011 9:00 AM | Michael Rose


Extreme Road Trip, originally released as a browser game a couple of months ago, is now available to download for free for iPhone. It's a pretty simple game about balancing score against risk, yet it's also incredibly addictive.

Your car is constantly moving along, and by tilting your iPhone you can make the car wheelie on each set of tyres. As you go over a jump, you can then spin in the air and perform stunts to build up your nitro bar, allowing you to get more speed for the next jump and launch even higher. The catch is that you have limited fuel, and once that runs out, it's game over. Hence, collecting as much nitro as possible is essential.

Top it off with music from SoulEye, and you've got yourself a winner! You can download the game for free from the App Store now. The original browser game is also still available - in fact, it was recently updated with some extra fixes and menus.

Best of GameSetWatch: From Evo2K11 To KOF: Basketballs On Fire

August 3, 2011 10:00 PM | Eric Caoili

[Every week GameSetWatch editor-in-chief Eric Caoili rounds up the latest news/media for obscure and offbeat games from Gamasutra's sister site and alternative video game blog.]

Over at our recently resdesigned alt video game blog GameSetWatch, we shared a number of curious stories during the past week, including highlights and incredible matches from last weekend's Evo2K11 tournaments, basketball players turned into King of Fighter characters, and more.

GameSetWatch's highlights from the last week:

Latif Wins SSFIV At Evo For America Without Actually Winning - Summing up the Super Street Fighter IV Arcade Edition results from last weekend's Evo2K11 tournament, GameSetWatch covers the intense competition from the finals, Daigo "The Beast" Umehara's downfall, and how the U.S. got its groove back.

Evo's MvC3 Highlight Matches: Crazy Upsets, 8-Year-Old Hulks Dudes' Faces Off - GameSetWatch collects videos for the biggest comebacks and craziest matches from Evo2K11's Mavel vs Capcom 3 tournament, including a couple matches from the 8-year-old gamer that managed to fight his way into the top 48 out of more than a thousand players.

Snuggle Truck Receives Massive Update

August 3, 2011 2:29 PM | Cassandra Khaw


Snuggle Truck, the Game Formerly Known as Smuggle Truck, has been out on the iTunes App Store for a while now. Stripped of its political undertones and filled with a veritable horde of fuzzy animals, Snuggle Truck has enjoyed a relatively positive response from the public and, alongside a massive discount, will be releasing a pretty intriguing updates.

Level editors tend to be part and parcel of a lot of games but few of them can be found on the iThingies themselves. I had the opportunity to mess around with Snuggle Truck's level editor way back in March and enjoyed messing around with it a little too much. Along with the level editor, Snuggle Truck will also feature a Level Portal that will allow you to upload, download and possibly sideload everything that anyone else in the community has ever made.

For the next twenty four hours, Snuggle Truck will be priced at $0.99 and $1.99 for the iPhone and iPad versions respectively.

You can check out the official website here.

Kickstarter Projects: Robots Love Ice Cream

July 30, 2011 1:00 AM | Tim W.

Robots Love Ice Cream is a Unity 3D project that Burton and Becca Posey are currently developing for the iPad and iPhone, and they need your assistance to fund their efforts and pay for the additional development costs that will be incurred in the coming months.

In the game you play as an ice cream truck driver tasked with defending the galaxy from space invaders, using a variety of weaponized ice cream delicacies to halt the invasion and save mankind. The developers have cited Missile Command and UN Squadron as their main inspirations for Robots Love Ice Cream, and they've roped in music composers Disasterpeace (Puzzle Agent 2, Cat Astro Phi, Rescue: the Beagles) and MisfitChris to help write the soundtrack for the title.

The Kickstarter funding project ends tomorrow, and only half the amount requested had been pledged - if you have a couple of dollars to spare then do consider helping the couple wth their first original commercial title under their newly-formed company Addo Games. A free download of Robots Love Ice Cream is offered to backers who pledge $10 or more.
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