IndieGames Podcast #25: GDC 2012
April 4, 2012 8:00 PM | jeriaska
This installment of the IndieGames Podcast takes place at the Moscone Center in San Francisco during the 2012 Game Developers Conference.
We hear from a Smartphone & Tablet Games Summit presenter, two recipients of Independent Games Festival awards and an IGF judge.
The iOS titles of game designer Zach Gage include Bit Pilot and SpellTower. His GDC presentation took at a look at the challenge of designing controls for new gaming platforms, specifically relating his own experiences working with touchscreen devices.
Derek Yu and Eirik "Phlogiston" Surkhe received the excellence in design award at GDC this year, and discuss their experience running online communities TIGSource and PAUSE.
Finally on the program, Matthew Burns relates his intentions in founding indie studio Shadegrown Games and running a monthly column for Game Developer Magazine, both of which have informed his contributions as a judge for the 2012 IGF awards' excellence in audio category.
Music for this program is from Waking Mars, which can be heard in full on the Tigerstyle Bandcamp page. The show is available to stream and download through Buzzsprout and SoundCloud. Show notes are located after the break.




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